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Pillar module

In a way to keep learning new things, i started to learn MODO and here is the first asset i made with. I used IRay for the big render, other shots are realtime. texture and baking were made with SubstancePainter.

Breakdown available on 80.LV https://80.lv/articles/maxime-lariviere-sci-fi-pillar-module/

UnrealEngine integration

UnrealEngine integration

Dirty version

Dirty version

ScifiPillar